Lord of the Rings LCG: Return to Mirkwood

Item No. MEC07
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After a long and difficult hunt, the heroes of Middle-earth have captured Gollum and now escort their prisoner back to King Thranduil's palace in Mirkwood. There, Gandalf the Grey hopes to interrogate the wretched creature for the information he suspects may keep the One Ring out of the Dark
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Description

Description
After a long and difficult hunt, the heroes of Middle-earth have captured Gollum and now escort their prisoner back to King Thranduil's palace in Mirkwood. There, Gandalf the Grey hopes to interrogate the wretched creature for the information he suspects may keep the One Ring out of the Dark Lord's clutches. But the journey back won't be easy!The sixth and conclusive Adventure Pack in the Shadows of Mirkwood cycle, Return to Mirkwood puts your heroes in the difficult position of escorting Gollum through some of the darkest and most dangerous locations of Mirkwood forest. New predators stalk through the forest, drawn by Gollum's tantrums.Return to Mirkwood expands the card pool for The Lord of the Rings: The Card Game with 60 new cards, including a challenging new Quest, a new hero, and three copies each of new attachments, allies, and events.This is not a stand-alone deck. A copy of The Lord of the Rings: The Core Set is required to play.

Units per Inner Case: 12

Units per Case: 72

Specifications

Specifications
Universe The Lord of the Rings
Product Type Strategy Games
Product Sub-Type Expansion Pack
Minimum Recommended Age 14
Average Play Time 60 Minutes
Players (Minimum) 1
Players (Maximum) 4
Genres Adventure | Based on Novels & | Literature | Cooperative Game | Fantasy

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